Hello, my name is Scott Fine.

I have over a dozen years of game design experience, 11+ shipped games, and 8+ years specializing in systems and economy design. Currently I work as a game systems designer at Skydance Interactive, where I’m building the economy, combat systems, and game balance on our next title; Behemoth.

Previously I worked for Kung Fu Factory where I built the economy and led the team that managed live operations for the #2 sports game in the App Store in April 2021 – NBA BallStars. I also designed the onboarding experience for 3 titles and planned out the player’s journey. Collecting feedback and analytics my team tuned the player’s experience to promote monetization strategies which retained players and crushed our KPIs by more than 20%.

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